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<assets>
  <Configs name="configs">
    <Config>Configs\Default</Config>
  </Configs>
  <NewExtensions/>
  <sounds name="sound">
    <sound>sound\sound0</sound>
  </sounds>
  <sprites name="sprites">
    <sprites name="enemy">
      <sprite>sprites\enemy3</sprite>
      <sprite>sprites\sprite2</sprite>
      <sprite>sprites\enemy</sprite>
      <sprite>sprites\enemy4</sprite>
      <sprite>sprites\sprite24</sprite>
      <sprite>sprites\sprite25</sprite>
      <sprite>sprites\sprite28</sprite>
      <sprite>sprites\sprite29</sprite>
    </sprites>
    <sprites name="plr">
      <sprite>sprites\plr_1</sprite>
      <sprite>sprites\plr_2</sprite>
      <sprite>sprites\plr3</sprite>
      <sprite>sprites\plr4</sprite>
      <sprite>sprites\sprite20</sprite>
      <sprite>sprites\sprite21</sprite>
      <sprite>sprites\sprite22</sprite>
      <sprite>sprites\sprite23</sprite>
    </sprites>
    <sprites name="plat">
      <sprite>sprites\support</sprite>
      <sprite>sprites\plat_2</sprite>
      <sprite>sprites\coil_coin</sprite>
      <sprite>sprites\coil</sprite>
      <sprite>sprites\block</sprite>
      <sprite>sprites\tp</sprite>
      <sprite>sprites\sprite30</sprite>
    </sprites>
    <sprites name="bonus">
      <sprite>sprites\box</sprite>
    </sprites>
    <sprites name="gun">
      <sprite>sprites\sShootgunshoot</sprite>
      <sprite>sprites\shotgun</sprite>
      <sprite>sprites\gun</sprite>
      <sprite>sprites\ak</sprite>
      <sprite>sprites\sprite19</sprite>
    </sprites>
    <sprites name="text">
      <sprite>sprites\sprite31</sprite>
      <sprite>sprites\sprite32</sprite>
      <sprite>sprites\sprite34</sprite>
      <sprite>sprites\sprite33</sprite>
      <sprite>sprites\sprite35</sprite>
      <sprite>sprites\sprite36</sprite>
      <sprite>sprites\sprite37</sprite>
      <sprite>sprites\sprite38</sprite>
      <sprite>sprites\sprite39</sprite>
      <sprite>sprites\sprite40</sprite>
      <sprite>sprites\sprite41</sprite>
      <sprite>sprites\sprite42</sprite>
      <sprite>sprites\sprite43</sprite>
      <sprite>sprites\sprite44</sprite>
      <sprite>sprites\sprite45</sprite>
    </sprites>
    <sprite>sprites\sprite46</sprite>
  </sprites>
  <backgrounds name="background">
    <background>background\background0</background>
    <background>background\background1</background>
  </backgrounds>
  <paths name="paths"/>
  <scripts name="scripts">
    <script>scripts\script0.gml</script>
  </scripts>
  <fonts name="fonts">
    <font>fonts\font0</font>
  </fonts>
  <objects name="objects">
    <objects name="guneobj">
      <object>objects\sochtgun_obj</object>
      <object>objects\gunobj</object>
      <object>objects\akobj</object>
    </objects>
    <objects name="plat">
      <object>objects\plat</object>
      <object>objects\blockobj</object>
      <object>objects\suport</object>
      <object>objects\endtp</object>
      <object>objects\coils</object>
      <object>objects\object15</object>
      <object>objects\object47</object>
      <object>objects\object55</object>
      <object>objects\object57</object>
      <object>objects\object59</object>
    </objects>
    <objects name="enemy">
      <object>objects\enemy_obj</object>
      <object>objects\enemygun</object>
      <object>objects\enemyshotgun</object>
      <object>objects\enemyak</object>
      <objects name=" enemy shot">
        <objects name="gun">
          <object>objects\shoot_enemy_right</object>
          <object>objects\shoot_enemy_left</object>
        </objects>
        <objects name="shootgun">
          <objects name="left">
            <object>objects\enemyshoot3</object>
            <object>objects\enmyshoot2</object>
            <object>objects\enemyshoot1</object>
          </objects>
          <objects name="right">
            <object>objects\enemyshoot_2</object>
            <object>objects\enemyshoot_3</object>
            <object>objects\enemyshoot_1</object>
          </objects>
        </objects>
      </objects>
    </objects>
    <objects name="bonus">
      <object>objects\object13</object>
    </objects>
    <objects name="players">
      <object>objects\plr</object>
      <object>objects\plr__gun</object>
      <object>objects\plr_shotgun</object>
      <object>objects\plr_ak</object>
      <object>objects\kill_aura_right</object>
      <object>objects\killaura_left</object>
    </objects>
    <objects name="shoots">
      <objects name="gun">
        <object>objects\shot_right</object>
        <object>objects\shot_left</object>
      </objects>
      <objects name="shotgun shot">
        <objects name="rigt">
          <object>objects\oshootgunshot_rigt_1</object>
          <object>objects\oshootgunshot_rigt_2</object>
          <object>objects\oshootgunshot_rigt_3</object>
        </objects>
        <objects name="left">
          <object>objects\oshootgunshot_left_1</object>
          <object>objects\oshootgunshot_left_2</object>
          <object>objects\oshootgunshot_left_3</object>
        </objects>
      </objects>
    </objects>
    <objects name="text">
      <object>objects\startbouton</object>
      <object>objects\object44</object>
      <object>objects\object45</object>
      <object>objects\object48</object>
      <object>objects\object49</object>
      <object>objects\object50</object>
      <object>objects\object51</object>
      <object>objects\object52</object>
      <object>objects\object53</object>
      <object>objects\object54</object>
      <object>objects\object56</object>
      <object>objects\object58</object>
      <object>objects\object60</object>
      <object>objects\object61</object>
    </objects>
    <object>objects\parent</object>
    <object>objects\alger</object>
  </objects>
  <timelines name="timelines">
    <timeline>timelines\timl_jump</timeline>
    <timeline>timelines\tml_leftgun</timeline>
  </timelines>
  <rooms name="rooms">
    <room>rooms\start_room</room>
    <room>rooms\level</room>
    <room>rooms\tuto</room>
    <room>rooms\room7</room>
    <room>rooms\level1</room>
    <room>rooms\room6</room>
  </rooms>
  <help>
    <rtf>help.rtf</rtf>
  </help>
  <TutorialState>
    <IsTutorial>0</IsTutorial>
    <TutorialName></TutorialName>
    <TutorialPage>0</TutorialPage>
  </TutorialState>
</assets>
